Mythic+ / Altar of Fangs
Mythic+ · Midnight (12.1)

Altar of Fangs

Timer 30:00Bosses 3Must-kicks 4
Key level

Serpent cult temple on the Coiled Isle. Heavy on poison, with two totem gates and a ritual end boss.

Interrupts and stuns

Rebuke · Hammer of JusticeMind Freeze · Asphyxiate (talent)
Mob / spellDoPriority
Primal SerpentPiercing Hisskickmust
Ula'tek's ChosenMass Envenomkickmust
High EvolutionistEvolveStop the channel or Envenom becomes Mass Envenom.stunmust
The Writhing CoilToxic AtrophyBoss. Cast three times in a row, so kick all three.kickmust
High EvolutionistEnvenomKick what you can. Poison-dispel the DoT.kickhigh
Uncoiled WritheToxic AtrophyThree of the five Writhes cast it. Stun if your kick is down.kickhigh
Ravenous DescendantRavenous (enrage)Soothe or CC to reset the stacks.soothehigh
HatchlingNascent HungerSlow or stun. They fixate random players.ccspare

Spare-priority kicks appear from +7. Below that, save your kick for the must and high rows.

Trash to respect

  • Twinfang Harrowerdodgefreedom
    CC immune. Toxic Breath is a frontal, so stay behind it. Paralyzing Shots on two players needs a magic dispel or Freedom.
  • Ritual Chieftainhealdefensive
    CC immune. Blood Sacrifice is AoE damage plus a heal absorb. Use a defensive if you're low.
  • Venom Leechdodge
    Septic Spatter circles appear on death. Step out.
  • Bloodletterdodge
    Leaves puddles from its melee swings. Melee: don't stand in them.
  • Rattling Writheheal
    CC immune. Rattle is a channeled AoE.
  • Ascendant Serpent (mini-boss)spreadstackdodge
    Spread for Infest, then group up to cleave the Hatchlings. Dodge the Virulent Whirl tornadoes. Noxious Spray points at the tank.
  • Living Venomheal
    Venom Burst on death. Stagger kills so healers can catch up.

Video guide

Route and setup

  • Destroy the 6 Caustic Mist Totems in the Rav'i area to open the path.
  • Destroy the 4 Infusion Totems to free the Ascendant Serpent mini-boss before Zul'jan.
  • Grab the Unfinished Mixture if someone has 25 skill in Midnight Cooking or Alchemy. It gives the group Mutating Elixir for the whole run.
  • Method's PUG-friendly route is on Wago as wago.io/qak6G3Uvs.
  • Eggs in the Writhing Coil area hatch when stepped on or pulled. Walk around them.

Affixes at this level

Lindormi's Guidance+2 to +5
Marked enemies have 5% less health and deal 5% less damage, and deaths cost no time. Gone from +6.
Xal'atath's Bargain+5 to +11
One of four rotating Bargains (Ascendant, Voidbound, Pulsar, Devour). Solve it for a stat buff or eat a penalty.
Fortified or Tyrannical+7 to +9
Alternates weekly. Fortified: trash hits harder and has more health. Tyrannical: bosses do.
Fortified and Tyrannical+10 and up
Both at once. Plan a defensive for every big trash pull and every boss ability that hurts.
Xal'atath's Guile+12 and up
Replaces the Bargain. Each death costs 15 seconds until the last minute, so a death on a pull is often a depleted key.
The four Bargains
  • Ascendant: Stop 10 Orbs of Ascendance with interrupts, stuns, knockbacks or purges. Your kick, Hammer of Justice and Asphyxiate all count.
  • Voidbound: Break the Void Emissary's shield before Dark Prayer finishes. Swap to it immediately.
  • Pulsar: Intercept another player's tethered orb within 15 seconds.
  • Devour: Heal or dispel the shield on all five players.

Retribution Paladin tips

  • Cleanse Toxins removes poison, so dispel Envenom DoTs from the High Evolutionist and help with Altar trash poisons.
  • Blessing of Freedom fixes Paralyzing Shots from the Twinfang Harrower.
  • Hammer of Justice stops the Evolve channel when kicks are on cooldown.
  • Blinding Light (if talented) is great on Hatchling swarms.

Death Knight (Frost / Unholy) tips

  • Anti-Magic Shell soaks a lot of the poison damage here (Envenom, Synchronized Venom).
  • Death Grip interrupts and moves casters, so it's a second kick for Mass Envenom.
  • Asphyxiate (if talented) answers the Evolve channel.
  • Blinding Sleet stops a whole group of Hatchlings or Writhes.

01 Rav'i

The tank parks Rav'i on a clean bone pile before Ssscavenging. During it, soak Messy Eater puddles and burn the shield.

RegurgitateSsscavengingBone pileBone pile (corpse)Rav'iT★MRH
YouMeleeTankRangedHealerBossAdd / objectAvoidFrontal
0:00 / 0:08
  1. 0:00Fight Rav'i in the middle
  2. 0:02Ssscavenging: tank drags him to a clean pile
  3. 0:05Pool damage to break the shield
Tank moves Rav'i to a bone pile without a Twinfang corpse before Ssscavenging.

Your job (melee)

  • Spread a little behind the boss so Triple Shot doesn't cleave other players.
  • Dodge Regurgitate waves. If one hits you, ask for a disease dispel.
  • During Ssscavenging, grab Messy Eater soaks and pool your damage to break the shield.

Abilities

  • Ssscavengingtanksoakpriority
    Rav'i feeds at a bone pile. On a pile with a Twinfang corpse it gains Feeding Frenzy. Soak the Messy Eater puddles and break the shield.
  • Triple Shotspreaddefensive
    Hits that cleave nearby players. Spread loosely, and use a defensive if it overlaps Stomp.
  • Regurgitatedodgedispel
    Waves aimed at a random player. Dodge. It applies a disease if it hits.
  • Group-wide hit. Be topped before it.
  • Heavy melee damage on the tank.

02 The Writhing Coil

Kick every Toxic Atrophy, snap the Death Rattle tethers by moving, then stack and burst the Uncoiled Writhes.

Venom Jetsnap tetherWrithing CoilT★MRHWrithe
YouMeleeTankRangedHealerBossAdd / objectFrontal
0:00 / 0:08
  1. 0:00Death Rattle: snap your tether by moving
  2. 0:02Writhes spawn: stack and cleave them
  3. 0:06They recoil to the center: dodge Undermining
On Death Rattle, everyone runs to snap the tethers. Group the Writhes for cleave, and dodge the Undermining lines when they recoil.

Your job (melee)

  • Kick Toxic Atrophy. It's cast three times in a row, so line up three kicks.
  • On Death Rattle, move right away to snap your tether, then help stack the five Writhes and cleave them. Damage to them mirrors onto the boss.
  • Get out of the Burrowing Charge line, and stay out of the Venom Jet frontal.
  • After 25 seconds the Writhes recoil to the center and fire Undermining lines. Dodge them.

Abilities

  • Cast three times back to back. Kick every one.
  • Tethers everyone. Snap them by moving. Spawns 5 Uncoiled Writhes that fixate players and mirror damage to the boss.
  • Combo on a random player: a Burrowing Charge line, then a Venom Jet frontal.
  • Shockwave lines when the Writhes recoil to the center.
  • Constant ticking damage for most of the fight.

03 Zul'jan

Soak the ritual beams, then clear Ritual Venom stacks with Bloodletting or Boneslicer before they expire.

BeamBeamBeamBeamZul'janT★MRHAxe
YouMeleeTankRangedHealerBossAdd / objectSoak
0:00 / 0:08
  1. 0:00Ritual of the Fang: everyone takes a beam
  2. 0:04Clear Ritual Venom in a Boneslicer
  3. 0:05Axegrinder axes bounce around
Four Ritual of the Fang beams run toward the boss. Stand in them so they don't reach him.

Your job (melee)

  • Soak a Ritual of the Fang beam when it's your turn. All four need someone in them.
  • Clear your Ritual Venom stacks before they expire. Taking physical damage (Bloodletting) or standing in a Boneslicer clears them.
  • Dodge the three Axegrinder axes bouncing around the room.

Abilities

  • Four beams run toward the boss. Soak all of them. Healing cooldowns may be needed.
  • Stacking debuff. Physical damage clears it but leaves a puddle for 30 seconds.
  • Stand in one of the two casts to clear up to 8 stacks. It leaves a short DoT.
  • Chop Downtankdefensive
    Tank hit. Leaves puddles if they still have stacks.
  • Three spinning axes bounce around the room.