Mythic+ / Den of Nalorakk
Mythic+ · Midnight
Den of Nalorakk
Timer 32:00Bosses 3Must-kicks 3
Key level
Amani bear-god den. Offerings summon the first boss, a slippery ice arena follows, and Nalorakk's Echoes end it.
Interrupts and stuns
Rebuke · Hammer of JusticeMind Freeze · Asphyxiate (talent)| Mob / spell | Do | Priority | |
|---|---|---|---|
| Earthwhisper TenderHealing BreezePurge the heal if one goes off on a priority mob. | kick | must | |
| Frigid MaulerFrigid Roar | kick | must | |
| Stormbound MysticArc Lightning | kick | must | |
| Keen-Eyed StrikerScavengeNear berry bushes. It steals offerings. | kick | high | |
| Loa Speaker NaneaLightning BoltCC immune. | kick | high | |
| Sentinel of Winter addsWinter's ShroudFrom Shattering Frostspike during the boss. | kick | high | |
| Earthwhisper TenderEarth Bolt | kick | spare | |
| Stormbound MysticLightning Bolt | kick | spare |
Spare-priority kicks appear from +7. Below that, save your kick for the must and high rows.
Trash to respect
- Spirit of HungerprioritydispelCC immune. Kill the Starvation Effigy as soon as it spawns. Curse-dispel the debuffs.
- Territorial MatriarchsoothetankGains Mother's Wrath when a cub dies. Kill cubs evenly or soothe.
- Terra RumblerpriorityFocus it while Rumbling Ward is up, because the shield pulses AoE.
- Glacial RevenantspreaddispeldodgeSpread for the Cryo Surge cleave. Move out of the Snowdrift it leaves on death.
- Avatar of DeterminationfreedomdodgeCC immune. Glacial Tomb roots players. Break the ice or use Freedom. Run out of Pulverize.
- The Winter SquallpriorityCC immune. Killing it stops Harsh Winds.
- Ruthless TotemcallerprioritySwap to the Magma Totems and kill them quickly.
- Grizzled WarbringerdodgehealCC immune. Dodge the Poison Spear Volley circles.
- Bonded BeasttamersootheBestial Wrath enrages it and its Saberfang.
- Loa Speaker NaneaprioritymoveEarthquake hits 2 random players, so move them out. Destroy the Volatile Totems fast.
Video guide
Route and setup
- Collect 6 offerings (berry bushes, fishing spots or apple barrels) to summon the Hoardmonger.
- Warding Incense (two in the dungeon) gives 5% Versatility for 10 minutes. Bear-form druids or 25 Midnight Alchemy can use it.
- Snowworn Provisions, halfway through the Harsh Winds gauntlet on the right, gives Rune of Anchoring (50% less forced movement, 15 minutes). Night Elves, Trolls and bear druids can use it.
- Hide behind terrain (spots without snow) when Harsh Winds blow.
- Method's PUG-friendly route is on Wago as wago.io/b69_rKkRL.
Affixes at this level
Lindormi's Guidance+2 to +5
Marked enemies have 5% less health and deal 5% less damage, and deaths cost no time. Gone from +6.
Xal'atath's Bargain+5 to +11
One of four rotating Bargains (Ascendant, Voidbound, Pulsar, Devour). Solve it for a stat buff or eat a penalty.
Fortified or Tyrannical+7 to +9
Alternates weekly. Fortified: trash hits harder and has more health. Tyrannical: bosses do.
Fortified and Tyrannical+10 and up
Both at once. Plan a defensive for every big trash pull and every boss ability that hurts.
Xal'atath's Guile+12 and up
Replaces the Bargain. Each death costs 15 seconds until the last minute, so a death on a pull is often a depleted key.
The four Bargains
- Ascendant: Stop 10 Orbs of Ascendance with interrupts, stuns, knockbacks or purges. Your kick, Hammer of Justice and Asphyxiate all count.
- Voidbound: Break the Void Emissary's shield before Dark Prayer finishes. Swap to it immediately.
- Pulsar: Intercept another player's tethered orb within 15 seconds.
- Devour: Heal or dispel the shield on all five players.
Retribution Paladin tips
- Blessing of Freedom fixes Glacial Tomb roots from the Avatar of Determination.
- Hammer of Justice on Frigid Mauler if a Frigid Roar kick is missed.
- Divine Steed for the Harsh Winds gauntlet.
Death Knight (Frost / Unholy) tips
- Death Grip the Stormbound Mystic or Earthwhisper Tender into the pack. It also interrupts.
- Wraith Walk breaks the Glacial Tomb root.
- Anti-Magic Shell soaks Frozen Tempest and Arc Lightning damage.
01 The Hoardmonger
At 90%, 70% and 40% it runs to the nearest resource pile and empowers that ability. Empower meat first, bone second, mushroom last.
YouMeleeTankRangedHealerBossAdd / objectFrontalSoak
0:00 / 0:08
- 0:00At 90% it runs to a pile
- 0:02Tank drags it to the meat pile first
- 0:05Frontal on a random target: step out
Your job (melee)
- Step out of the Earthshatter / Bonespike Slam frontal on its random target.
- Grab Rotten Mushroom soaks before their 12-second timer ends (Putrid Burst). Spread soaks so Toxic Spores don't stack on one person.
- Mushrooms empowered last means more soaks late. Save a defensive for the 40% transition.
Abilities
02 Sentinel of Winter
Icy floor makes you slide. Bait tornadoes together, kick the frost adds, and have one player soak each snow pile's Rimeshatter.
YouMeleeTankRangedHealerBossAdd / objectAvoidSoak
0:00 / 0:10
- 0:00Stack to bait Raging Squall
- 0:03Rotate together as tornadoes land
- 0:07Kill the add, one player soaks Rimeshatter
Your job (melee)
- Stack with the group to bait Raging Squall, then rotate around the room together.
- Kill the Shattering Frostspike adds and kick Winter's Shroud.
- When an add dies, one player soaks its snow pile's Rimeshatter.
- Glacial Torment is a dispellable DoT, and healers handle it.
Abilities
- Glacial TormentdispelDoT. Dispel quickly.
- Tornadoes bait at the group's position.
- Avoid the circles. Spawns adds that cast Winter's Shroud (kick).
- RimeshattersoakSnow piles from dead adds fire a soak. One player takes it.
- Ticking damage and pushback. Fight near a snow pile.
03 Nalorakk
Drop your Echoing Maul marks near other Echoes, stand behind Zul'jarra's shield for Overwhelming Onslaught, and wall off Zul'jarra from charging Echoes.
YouMeleeTankRangedHealerBossAdd / object
0:00 / 0:08
- 0:00Fury of the War God
- 0:01Wall around Zul'jarra in the center
- 0:03Echoes charge: body-block them
Your job (melee)
- If Echoing Maul marks you, drop your Echo near the existing Echoes, away from the group.
- Stay away from Echoes. They slash anything nearby (Spectral Slash).
- Overwhelming Onslaught: get behind the shield Zul'jarra makes. Three big hits are coming.
- Fury of the War God: wall around Zul'jarra in the center to block the charging Echoes. Accept the small Nature hit.
- Never let Zul'jarra get hit by Forceful Slam or an Echo charge. That triggers Demoralizing Scream.
Abilities
- Echoing MaulmoveMarks 3 players, and Echoes form where the marks land.
- Zul'jarra jumps behind the tank and makes a shield. Stand behind it.
- Tank runs back in to soak after the knockback.
- Fury of the War GodstackEchoes charge Zul'jarra. Body-block them.
- Demoralizing ScreamenrageTriggered if Zul'jarra is hit.