Mythic+ / Den of Nalorakk
Mythic+ · Midnight

Den of Nalorakk

Timer 32:00Bosses 3Must-kicks 3
Key level

Amani bear-god den. Offerings summon the first boss, a slippery ice arena follows, and Nalorakk's Echoes end it.

Interrupts and stuns

Rebuke · Hammer of JusticeMind Freeze · Asphyxiate (talent)
Mob / spellDoPriority
Earthwhisper TenderHealing BreezePurge the heal if one goes off on a priority mob.kickmust
Frigid MaulerFrigid Roarkickmust
Stormbound MysticArc Lightningkickmust
Keen-Eyed StrikerScavengeNear berry bushes. It steals offerings.kickhigh
Loa Speaker NaneaLightning BoltCC immune.kickhigh
Sentinel of Winter addsWinter's ShroudFrom Shattering Frostspike during the boss.kickhigh
Earthwhisper TenderEarth Boltkickspare
Stormbound MysticLightning Boltkickspare

Spare-priority kicks appear from +7. Below that, save your kick for the must and high rows.

Trash to respect

  • Spirit of Hungerprioritydispel
    CC immune. Kill the Starvation Effigy as soon as it spawns. Curse-dispel the debuffs.
  • Territorial Matriarchsoothetank
    Gains Mother's Wrath when a cub dies. Kill cubs evenly or soothe.
  • Terra Rumblerpriority
    Focus it while Rumbling Ward is up, because the shield pulses AoE.
  • Glacial Revenantspreaddispeldodge
    Spread for the Cryo Surge cleave. Move out of the Snowdrift it leaves on death.
  • Avatar of Determinationfreedomdodge
    CC immune. Glacial Tomb roots players. Break the ice or use Freedom. Run out of Pulverize.
  • The Winter Squallpriority
    CC immune. Killing it stops Harsh Winds.
  • Ruthless Totemcallerpriority
    Swap to the Magma Totems and kill them quickly.
  • Grizzled Warbringerdodgeheal
    CC immune. Dodge the Poison Spear Volley circles.
  • Bonded Beasttamersoothe
    Bestial Wrath enrages it and its Saberfang.
  • Loa Speaker Naneaprioritymove
    Earthquake hits 2 random players, so move them out. Destroy the Volatile Totems fast.

Video guide

Route and setup

  • Collect 6 offerings (berry bushes, fishing spots or apple barrels) to summon the Hoardmonger.
  • Warding Incense (two in the dungeon) gives 5% Versatility for 10 minutes. Bear-form druids or 25 Midnight Alchemy can use it.
  • Snowworn Provisions, halfway through the Harsh Winds gauntlet on the right, gives Rune of Anchoring (50% less forced movement, 15 minutes). Night Elves, Trolls and bear druids can use it.
  • Hide behind terrain (spots without snow) when Harsh Winds blow.
  • Method's PUG-friendly route is on Wago as wago.io/b69_rKkRL.

Affixes at this level

Lindormi's Guidance+2 to +5
Marked enemies have 5% less health and deal 5% less damage, and deaths cost no time. Gone from +6.
Xal'atath's Bargain+5 to +11
One of four rotating Bargains (Ascendant, Voidbound, Pulsar, Devour). Solve it for a stat buff or eat a penalty.
Fortified or Tyrannical+7 to +9
Alternates weekly. Fortified: trash hits harder and has more health. Tyrannical: bosses do.
Fortified and Tyrannical+10 and up
Both at once. Plan a defensive for every big trash pull and every boss ability that hurts.
Xal'atath's Guile+12 and up
Replaces the Bargain. Each death costs 15 seconds until the last minute, so a death on a pull is often a depleted key.
The four Bargains
  • Ascendant: Stop 10 Orbs of Ascendance with interrupts, stuns, knockbacks or purges. Your kick, Hammer of Justice and Asphyxiate all count.
  • Voidbound: Break the Void Emissary's shield before Dark Prayer finishes. Swap to it immediately.
  • Pulsar: Intercept another player's tethered orb within 15 seconds.
  • Devour: Heal or dispel the shield on all five players.

Retribution Paladin tips

  • Blessing of Freedom fixes Glacial Tomb roots from the Avatar of Determination.
  • Hammer of Justice on Frigid Mauler if a Frigid Roar kick is missed.
  • Divine Steed for the Harsh Winds gauntlet.

Death Knight (Frost / Unholy) tips

  • Death Grip the Stormbound Mystic or Earthwhisper Tender into the pack. It also interrupts.
  • Wraith Walk breaks the Glacial Tomb root.
  • Anti-Magic Shell soaks Frozen Tempest and Arc Lightning damage.

01 The Hoardmonger

At 90%, 70% and 40% it runs to the nearest resource pile and empowers that ability. Empower meat first, bone second, mushroom last.

EarthshatterRotten Mushroom1: Meat2: Bone3: MushroomHoardmongerT★MRH
YouMeleeTankRangedHealerBossAdd / objectFrontalSoak
0:00 / 0:08
  1. 0:00At 90% it runs to a pile
  2. 0:02Tank drags it to the meat pile first
  3. 0:05Frontal on a random target: step out
Tank drags it to the meat pile first, then bone, then mushroom. Stay out of the bone-slam impact zone.

Your job (melee)

  • Step out of the Earthshatter / Bonespike Slam frontal on its random target.
  • Grab Rotten Mushroom soaks before their 12-second timer ends (Putrid Burst). Spread soaks so Toxic Spores don't stack on one person.
  • Mushrooms empowered last means more soaks late. Save a defensive for the 40% transition.

Abilities

02 Sentinel of Winter

Icy floor makes you slide. Bait tornadoes together, kick the frost adds, and have one player soak each snow pile's Rimeshatter.

TornadoesRimeshatterrotateSentinelT★MRHFrost add
YouMeleeTankRangedHealerBossAdd / objectAvoidSoak
0:00 / 0:10
  1. 0:00Stack to bait Raging Squall
  2. 0:03Rotate together as tornadoes land
  3. 0:07Kill the add, one player soaks Rimeshatter
Stack to bait Raging Squall tornadoes in one spot, then rotate. Kill the Frostspike adds near the boss so their snow piles block Frozen Tempest pushback.

Your job (melee)

  • Stack with the group to bait Raging Squall, then rotate around the room together.
  • Kill the Shattering Frostspike adds and kick Winter's Shroud.
  • When an add dies, one player soaks its snow pile's Rimeshatter.
  • Glacial Torment is a dispellable DoT, and healers handle it.

Abilities

03 Nalorakk

Drop your Echoing Maul marks near other Echoes, stand behind Zul'jarra's shield for Overwhelming Onslaught, and wall off Zul'jarra from charging Echoes.

NalorakkZul'jarraT★MRHEchoEcho
YouMeleeTankRangedHealerBossAdd / object
0:00 / 0:08
  1. 0:00Fury of the War God
  2. 0:01Wall around Zul'jarra in the center
  3. 0:03Echoes charge: body-block them
During Fury of the War God, the group forms a wall around Zul'jarra in the center to block the charging Echoes.

Your job (melee)

  • If Echoing Maul marks you, drop your Echo near the existing Echoes, away from the group.
  • Stay away from Echoes. They slash anything nearby (Spectral Slash).
  • Overwhelming Onslaught: get behind the shield Zul'jarra makes. Three big hits are coming.
  • Fury of the War God: wall around Zul'jarra in the center to block the charging Echoes. Accept the small Nature hit.
  • Never let Zul'jarra get hit by Forceful Slam or an Echo charge. That triggers Demoralizing Scream.

Abilities