Mythic+ / Ruby Life Pools
Mythic+ · Dragonflight
Ruby Life Pools
Timer 28:00Bosses 3Must-kicks 2
Key level
The shortest timer in the pool. Primalist frost, fire and storm casters, then a dragon and rider split on Winds of Change.
Interrupts and stuns
Rebuke · Hammer of JusticeMind Freeze · Asphyxiate (talent)| Mob / spell | Do | Priority | |
|---|---|---|---|
| Flashfrost ChillweaverIce Shield | kick | must | |
| Kokia BlazehoofBlaze VolleyBoss. | kick | must | |
| Primalist CinderweaverCinderbolt | kick | high | |
| Blazebound DestroyerFiery BlastCC immune. Tank target. | kick | high | |
| Ruinous StormbringerStorm Bolt | kick | high | |
| Ashseer FlamelasherFlaming BarrageChannel on the tank. CC stops it. | cc | high | |
| Melidrussa ChillwornFrigid ShardBoss. Reduces tank damage. | kick | high | |
| Flashfrost ChillweaverFrostbolt | kick | spare | |
| Tempest ChannelerThunder Blast | kick | spare |
Spare-priority kicks appear from +7. Below that, save your kick for the must and high rows.
Trash to respect
- Primal JuggernautdodgeCC immune. Dodge the circles from Excavating Blast.
- Defier DraghardodgeCC immune. Blazing Rush targets a player. Bait it into a wall and step out of the line.
- Primalist CinderweaverdispelLiving Bomb on a random target. Magic dispel, and don't cleave allies if it goes off.
- Blazebound DestroyerdodgedefensiveBurnout on death is a 20-yard explosion. Leave before it finishes.
- FlamegulletdodgedefensiveCC immune. Molten Blood stacks from 50%, so use cooldowns there.
- ThunderheaddodgedispelCC immune. Rolling Thunder on 2 players. Stagger the dispels.
- Primal ThundercloudpurgePurging its barrier triggers Stormcloud Detonation. Careful with many at once.
- High Channeler RyvatipriorityCC immune. Burst Tempest Stormshield before it expires.
Video guide
Route and setup
- Avoid the two Lieutenants in Kokia's trash area.
- Method's PUG-friendly route is on Wago as wago.io/IEtQSuWgA.
Affixes at this level
Lindormi's Guidance+2 to +5
Marked enemies have 5% less health and deal 5% less damage, and deaths cost no time. Gone from +6.
Xal'atath's Bargain+5 to +11
One of four rotating Bargains (Ascendant, Voidbound, Pulsar, Devour). Solve it for a stat buff or eat a penalty.
Fortified or Tyrannical+7 to +9
Alternates weekly. Fortified: trash hits harder and has more health. Tyrannical: bosses do.
Fortified and Tyrannical+10 and up
Both at once. Plan a defensive for every big trash pull and every boss ability that hurts.
Xal'atath's Guile+12 and up
Replaces the Bargain. Each death costs 15 seconds until the last minute, so a death on a pull is often a depleted key.
The four Bargains
- Ascendant: Stop 10 Orbs of Ascendance with interrupts, stuns, knockbacks or purges. Your kick, Hammer of Justice and Asphyxiate all count.
- Voidbound: Break the Void Emissary's shield before Dark Prayer finishes. Swap to it immediately.
- Pulsar: Intercept another player's tethered orb within 15 seconds.
- Devour: Heal or dispel the shield on all five players.
Retribution Paladin tips
- Short timer. Keep Avenging Wrath for the big pulls and lean on Hammer of Justice for Ice Shield when the kick is down.
- Blessing of Freedom clears the Infused Whelp's Cold Claws stacks on your tank (it's a slow).
Death Knight (Frost / Unholy) tips
- Death Grip interrupts Ice Shield and drags casters in.
- Anti-Magic Shell eats Chillstorm and Inferno damage.
- Death's Advance helps you hold position against Winds of Change.
01 Melidrussa Chillworn
Stay grouped to stack the Hailburst ice, rotate as it fills, and burst the Ice Bulwark shield.
YouMeleeTankRangedHealerBossAdd / objectAvoid
0:00 / 0:08
- 0:00Stay grouped for Hailburst
- 0:03Ice lands where you stood
- 0:04Rotate together
Your job (melee)
- Stay grouped for Hailburst, then rotate together.
- If Chillstorm targets you, move away and survive the pull-in with a defensive.
- Burst the Ice Bulwark shield to end Frost Overload. Save cooldowns for it.
Abilities
- Kick to reduce tank damage.
- Ice lands at the group. Rotate.
- Targeted player moves away, then is pulled in.
- At 66% and 33%. Tank picks them up.
- Ice BulwarkpriorityShield. Frost Overload channels until it breaks.
02 Kokia Blazehoof
Kick Blaze Volley, kill the Blazebound Firestorm, and bait Molten Boulders away from your path.
YouMeleeTankRangedHealerBossAdd / object
0:00 / 0:08
- 0:00Molten Boulders roll from the boss
- 0:02Bait them away from your path
- 0:05Ritual target moves to open ground
Your job (melee)
- Keep Blaze Volley kicked.
- If Ritual of Blazebinding targets you, move to open ground. The Blazebound Firestorm spawns there, so swap to it.
- Bait Molten Boulders away from your path. They explode on terrain.
Abilities
- Spawns a Blazebound Firestorm (Inferno). Focus it.
- Blaze VolleykickKick it.
- Molten BoulderdodgeProjectiles that explode on terrain.
- Searing BlowstankTank defensive every cast.
03 Kyrakka and Erkhart Stormvein
Kyrakka flies and spits fire while Erkhart tanks on the ground. At 50% he mounts her. Place puddles so Winds of Change pushes them away.
YouMeleeTankRangedHealerBossAdd / objectAvoidFrontal
0:00 / 0:08
- 0:00Inferno Spit: drop the fire away from the group
- 0:03Winds of Change push the puddles
- 0:06Wind direction cycles
Your job (melee)
- If Inferno Spit targets you, move out of the group and drop the fire where the wind will push it away.
- Dodge Roaring Flamebreath when she lands near a random player.
- Stop casting when Erkhart uses Interrupting Cloudburst (mostly for casters).
- Pool cooldowns for Phase 2 at 50%, when Erkhart mounts Kyrakka and Inferno Spit hits 3 players.
Abilities
- Inferno SpitmoveFire puddles from 2 players (3 in Phase 2).
- Roaring FlamebreathdodgeFrontal when she lands.
- Tank hit plus a magic debuff. Dispel before the next one.
- Winds of ChangemovePushes players and puddles. Cycles NW, SW, SE, NE.